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Baphomet
Large outsider (chaotic demon evil extraplanar), CE
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Armor Class: 18
Hit Points: 643 (33d10+462)
Speed: 50 ft., fly 50 ft. (good), fly: 50
Initiative: 16
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STR: 36 (13) DEX: 32 (11) CON: 38 (14)
INT: 37 (13) WIS: 29 (9) CHA: 35 (12)
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Saves: STR: 21 DEX: 11 CON: 22
    INT: 21 WIS: 17 CHA: 20
Skills: 8 + ability mod for (Acrobatics, Bluff, Diplomacy, Fly, Handle Animal, Intimidate, Knowledge (arcana), Knowledge (dungeoneering), Knowledge (geography), Knowledge (history), Knowledge (nobility), Knowledge (planes), Knowledge (religion), Linguistics, Perception, Sense Motive, Spellcraft, Stealth, Use Magic Device)
Languages: all languages; speak with animals; telepathy 300 ft.
CR: 27(0 xp)
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Space: 10 / Reach: 10 (20 with glaive)
Melee attacks:
Aizerghaul +21/+21/+21/+21 (2d8+28), gore +21 (2d8+6 plus 2d6 fire plus burn), bite +21 (1d8+6)
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Special: change shape (any animal, magical beast, or minotaur; greater polymorph), infernal brand, language mastery
Feats: Combat Reflexes, Craft Construct, Craft Magic Arms and Armor, Craft Wondrous Item, Critical Focus, Greater Bull Rush, Greater Weapon Focus (glaive), Greater Weapon Specialization (glaive), Improved Bull Rush, Improved Critical (glaive), Improved Initiative, Power Attack, Quicken Spell-Like Ability (greater dispel magic), Scribe Scroll, Staggering Critical, Weapon Focus (glaive), Weapon Specialization (glaive)
Environment: any (Abyss)
Organization: solitary (unique)
Treasure: triple (Aizerghaul, 2d6 scrolls, other treasure)
Source: AP 77

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